The game also had a strong debut on PC by being the 3rd most popular game on PC Game Pass Currently, as well as reaching new heights on steam by setting a concurrent player peak at 57,883 players. The game has also rocketed straight up as the 4th most successful title on the XBOX Game Pass. In this household, we love it!", she concludes, "it's significant".Turtle Rock Studios’s Back 4 Blood has been an incredible success to say the least, with great reviews across the board. ![]() So I do think that that was a big piece of it and I'm very excited to see that they're continuing to use it. And so I do think that that was massive, because it suddenly you didn't have to put down the price tag of the game to play it. "I think the beauty of Game Pass is something that we are able to benefit from", admits Papp in the Gamereactor interview below, "and what I mean by that is, if you are a Game Pass subscriber, you suddenly have this low-barrier entry to trying a bunch of games (.) so anybody that was either on the fence about us, or maybe has never played a co-op zombie shooter, they were all able to try it and maybe they found something that spoke to them. And precisely speaking about Back 4 Blood's success with over 6 million players, we tried to measure how much did being on Xbox Game Pass favour that achievement. At the latest Fun & Serious Game Festival we got the chance to catch up with Turtle Rock Studios' executive producer Lianne Papp, who had a panel dedicated to explain her very role, one that is not as well-known as those of artists and developers, but many times the most important to a project's success.
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